The basic idea of the project is built upon the consideration of creating
a moving sculpture from the recorded motion data of a real person. For
our work we asked a dancer to visualize a musical piece (Kreukeltape by
Machinenfabriek) as closely as possible by movements of her body. She was
recorded by three depth cameras (Kinect), in which the intersection of the
images was later put together to a three-dimensional volume (3d point cloud),
so we were able to use the collected data throughout the further process.
Kreek Prototype 2.1
Kinect controlled Interface
Kreek is a Kinect controlled interface which extends a normally
two-dimensional multi-touch environment by the perception of depth.
This allows the user to literally reach into the interface and gives
applications the possibility to interprete parameters like pressure or
solid distance.
(Source: weave.de)