The basic idea of the project is built upon the consideration of creating a moving sculpture from the recorded motion data of a real person. For our work we asked a dancer to visualize a musical piece (Kreukeltape by Machinenfabriek) as closely as possible by movements of her body. She was recorded by three depth cameras (Kinect), in which the intersection of the images was later put together to a three-dimensional volume (3d point cloud), so we were able to use the collected data throughout the further process.
Kreek is a Kinect controlled interface which extends a normally two-dimensional multi-touch environment by the perception of depth. This allows the user to literally reach into the interface and gives applications the possibility to interprete parameters like pressure or solid distance.